Dreamworld

A rendering system to animate 3D drawn worlds as if they were being drawn on the fly by 50 pens handled by 50 animators. Movement was handled by shifting the drawing page around and zooming in and out, and then erasing and redrawing pen strokes, yielding a hand-animated kind of motion for navigating in a 3D world.

Built using C++ and OpenGL.

dreamworld rendering demo from Gabe Smedresman on Vimeo.