Path of the Monk is a three-player game of deception made in 48 hours for the Global Game Jam 2010. The Monk relies on chatting with two guiding spirits to make it through the maze, but one spirit is secretly hoping to get the monk killed.
Games
Pretweeting
August 2009
A market game for twitter words: buy infrequently mentioned words and sell them for a (virtual) profit!
Turf
January 2007 - March 2009
A massively inclusive distributed strategy game based on RISK played at college campuses. We raised funding and launched successful games at several universities.
Old Campus Tree Risk
2007
A massively multiplayer web-based strategy game that took Yale, Harvard and Stanford by storm.
Mansion of Crossed Destinies
2007
A two-player cooperative game inspired by the Winchester Mystery House.
Castro Catastrophe
2006
An historical fiction game and interactive theater piece inspired by the history of Harvey Milk.